Hey, I Can Dream, Right?

The Bookwyrm's Lair

So, I’m re-playing one of my all-time favorite PlayStation games – Xenogears! I’m playing through it with the Beloved Husband, reading the dialogue aloud as the story progresses (much like my mom did for me). As we move along, a thought occurs, as it has every time I play this game.

I want this to be a book soooo badly!!

This game literally spans 10,000 years, three or four wars, and four separate nations. It’s got repeated reincarnations, repressed memories, psychological breaks, genetic memory, religious sub-texts, political intrigues, and racial prejudices – all wrapped up in a JRPG from the 90’s that features, among other things, giant robots.

Xenogears is remarkably ambitious for its time, both in concept and in its game design. And, despite the unavoidable flaws of the turn-based, “random battle” system and dated graphics, it lives up to its ambition. I’d love to see it remade for modern game platforms, frame…

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